Claiming Cosmos Play this free space strategy game

Armory

The Armory in Claiming Cosmos is unique: one per player. Each upgrade is a stronger weapon age, then mines at level 4.

Armory building art for Claiming Cosmos: a fortress courtyard of weapons and a forge
Armory — labeled art for Claiming Cosmos.

Folklore

One shed per captain. That is the rule. Every time you advance the Armory, you get stronger — ballistic, electromagnetic, nuclear, energy, then plasma.

Ledger

Level 0 — Ballistic
Gunpowder firearms, cannons, conventional explosives. No Armory yet.
Level 1 — Electromagnetic
Railguns, coilguns, mass-driver style weapons.
Level 2 — Nuclear
Fission and fusion-scale ordnance.
Level 3 — Energy
Lasers, particle beams, directed-energy weapons.
Level 4 — Plasma
Advanced plasma weapons. Unlocks naval mines.

In the game

One per player. Unique. Each upgrade is a stronger weapon age. Level 4 unlocks Naval Mines. Costs $500k / $1.5M / $3M then $2M. Upgradable. About 8 seconds to build.

Back to the building list or pick a map like Sol System and play Claiming Cosmos in the browser.